Wraith Tank

Wraith Tank

Gargantuan land vehicle

Challenge Rating 6 (Anti-Air Wraith Mega CR is 1, regular CR is beyond calculation)

AC 15

Hit Points 160

Speed 45 feet, 5 mph

Cruising Speed 10 mph

Maneuverability 45

Condition Immunities Blinded, fuel leak, malfunctioning, slowed

Fuel 800 unit capacity, 100 units/hour

Passengers 1 driver, 1 gunner.

Cargo 0

Cost —

Armored. Passengers inside this vehicle can’t be targeted by attacks originating from outside the vehicle.

Heavy. A creature run over by this vehicle takes double damage.

Hover. The tank ignores difficult terrain.

WEAPONS

Plasma Cannon. Ranged Weapon Attack: +6 to hit, range 120/360 ft., one target. Hit: 33 (6d10) fire damage. Each creature within 5 feet of the point of impact must make a DC 16 Dexterity saving throw or take half the fire damage dealt. Once this weapon is fired, it takes 1 round to reload.

Plasma Turret. Ranged Weapon Attack: +6 to hit, range 60/120 ft., 1 target. Hit: 9 (3d6) fire damage.

Note 1: Attacks targeting the back of the Wraith Tank do double damage.

Note 2: Anti-aircraft wraith replace the Plasma Cannon for the Plasma Beam.

Plasma Beam. Ranged Weapon Attack: +7 to hit, range Line of Sight, 1 target. Hit: 9 (3d6) mega fire damage. This attack cannot target non-flying creatures or vehicles.