Hero-III/Villain

The Hero-III/Villain project is the final iteration of the Hero-III armor program.While earlier iterations of the Hero-III program had considered using large suits of armor to combat enemies and mimic the effectiveness of the Hero-II program, the Hero-III/Villain program finally settled on shadow-infused armored suits.

Stats: Str 20, Dex 18, Con 20, Int 14, Wis 14, Cha 12.

Saves: Dex, Con.

Skills: Athletics + 9, Acrobatics + 8, Stealth + 8, Investigation + 6, one other skill with expertise.

HP: 310

AC: 18

Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained.

Amorphous. The Villain can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth. While in dim light or darkness, the Villain can take the Hide action as a bonus action.

Consumptive: For every hour that the Villain spends without successfully using it's Strength Drain action, the Villains strength score is reduced by 1d4. If this reduces the Villain's strength score to 0, the villain dies. This reduction lasts until the Strength Drain ability successfully drains at least 1 point from a target's strength score.

Attack: Strength Drain. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.